![]() (Also got rid of a red pixel on her custom color sprite.) Bug Fix: Updated Pomme’s portrait colors to match shaders better.Pomme balance changes included in this Switch patch can be found at 2.1.1.0 and 2.1.2.0. Fixed Hodan’s O rune not being able to consume fire on some strongs.Fixed Hodan keeping a grabbed sweatwhirl after respawning.Things that destroy projectiles (Vince/flowers/etc.) will now destroy sweatwhirls instead of only destroying their hitbox.While this doesn’t really affect the move’s balance (slam hitboxes have their own BKB), this fixes crouch-cancelling it on platforms. Increased BKB of Hodan’s Ustrong grab hitboxes: 0.1 -> 4.Hodan balance changes included in this Switch patch can be found at 2.1.1.0 and 2.1.2.0. Bug Fix: Fixed various issues with Ori bashing Mollo bombs.Bug Fix: Fixed the Flashbanged double-visioned effect not displaying correctly.Super armor now armors through Mollo’s flashbang, but will be put into the same amount of hitpause as the flashbang normally does.Bomb and explosion readability has been improved.(The fuse does not tick down during hitpause if it triggers this way, so moves that modify hitpause afterwards like Bash don’t desync the bomb’s timer.) ![]() Adjusted how Mollo bombs blow up in his hand, which also fixed a crash.Mollo balance changes included in this Switch patch can be found at 2.1.1.0 and 2.1.2.0. Fixed Kragg’s pillar persisting under the bottom blastzone.Multiple small visual bugs in menus and gameplay have been fixed.Closed up a gap in collision boxes on Neo Blazing Rail that let players go under the main ground. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |